This asset is an explosive used by the character Pendles in Battleborn. High-poly sculpted in Zbrush, the low-poly built and turtle pattern painted in 3d coat, and then unwrapped in 3ds Max. Base color painted in Photoshop and additional maps created through 3Do and composited in Photoshop. This is a first-person asset so the polycount was required to remain higher.
Credits:
Highpoly started by Curt Binder. I took over the asset from polishing the high-poly all the way to textures. Concept by Kevin Duc.